Table of Contents

Timberwolf Badges

Program | Badges | Meetings | Activities | Service Projects | Books | Games | Ceremonies

The Timberwolf Program follows a pattern of investiture followed by earning two stars for demonstrating general scout skills. Generally they are able to earn the first star within the first 3 - 12 months. Over the next 6 - 18 months, the scout works on earning their second star, then they can focus on the twenty Special Proficiency badges available. They are also able to earn a Whittler's Card by demonstrating knife skills and safety.

The meeting suggestions below are just that: suggestions. You can accomplish these requirements over whatever timeline works for your group. It's also good to track the kids' badge requirements over time and have some flexibility in meetings to help the kids meet their goals. Many of the meetings will cover multiple requirements or even multiple badges and you will repeat activities over time, which helps ensure the kids will be able to earn their badges, even if they miss a meeting or two. If you are looking for a meeting agenda that meets a specific requirement, you can search all meeting ideas by badge requirement on the Meeting Agendas page.

A note about inclusivity: all badge requirements may be adapted and modified to fit the abilities of your scouts. The goal is to keep the scouts engaged and having fun.

Tenderpaw (Investiture) Badge

The first badge your scouts will earn is the Tenderpaw badge. This should only take one or two meetings, and revolves around learning what it means to be a Timberwolf.

It's good to come back to the basics and refresh every once in a while even if you all the kids have earned their tenderpad. You can incorporate the motto, law, and promise into your opening ceremony, for example, which will help the kids remember them over time.

All of the requirements can be met using the following meeting agenda:

Requirements

Know what it means to be part of a Pack

Recite from memory the Timberwolf Law. Explain its meaning in your own words.

Recite from memory the Timberwolf Promise. Explain its meaning in your own words.

Demonstrate theTimberwolf Sign and Salute

Take part in a Pack and Six activity.

Show that you know how to do the Grand Howl.

Participate in an opening and closing ceremony

Recite the Timberwolf Motto from memory. Explain its meaning in your own words.

Know about the three Baden-Powells and Scouting around the world

First Star

Once scouts have earned their Tenderpad badge, they can begin working on their first star. They must complete the first star before they can display any Special Proficiency Badges on their uniforms.

Requirements

Know about the United States flag and other community flags & symbols

Know about the United States National Anthem

Be able to tie a Reef (Square) Knot and Sheet Bend and know their uses

Know how to keep your body clean and healthy

Try your best at four or more physical skills

Be able to tell time by an analog clock

Show how to clean your shoes and fold your clothes neatly

Show that you understand road safety rules for biking and walking

Tell a story from a book to your six or pack

Have at least three months satisfactory service as a Timberwolf

Repass the Tenderpad Tests

Second Star

Once Timberwolves have completed their first star, they are ready to begin working on their second star. This involves more advanced outdoor skills. Earning the second star also allows scouts to display as many Special Proficiency Badges as they can earn on their uniforms.

Requirements

Use the alphabet in Semaphore, Morse Code, or American Sign Language (ASL)

Use a compass to show the knowledge of the eight principle points

Know how to tie a bowline and clove hitch and explain their usage

Understand the meaning of thrift in all things and show you are carrying this out in practice

Produce a satisfactory model, useful object, or series of sketches made entirely by yourself

Know how to lay and light a fire out of doors, explain proper fire safety to your leader, and show that you understand how to "Leave no Trace"

Run, cycle, or travel with a verbal message of at least 15 words by a certain route, and deliver it correctly

Know what to do in an emergency: know how to use a phone and understand when to get an adult

Understand and demonstrate basic first aid: understand the danger of dirt in a wound, show how to clean and dress a cut and how to treat a burn/scald, know the simple treatment for shock

Observe and point out three trees, three birds, and three other natural things

Have at least one Scouting Year of satisfactory service as a Timberwolf

Repass the Tenderpad and First Star tests

Special Proficiency Badges

Scouts are not able to display any Special Proficiency badges until they have earned their first star, at which point they can display two. Once they have earned their second star they are able to display as many as they like. This is to encourage the development of important scout skills that they will take with them into the Pathfinder Program.

The Special Proficiency Badges are divided into five categories: Character, Physical Health, Handicraft, Outdoor Living, and Service for Others.

Character

The character badges revolve around personal hobbies and activities.

Collector

Requirements

Choose ONE of the following options:

Collect a group of objects over a period of at least three months

Keep a scrapbook, diary, or journal of events, for a period of at least three months

Observer

Requirements

Observe 6 animals, 18 flowers, 12 trees/shrubs, or 12 mushrooms/fungi

Find their way to an unknown spot 300 yards away by following directions given to them

Successfully identify nine out of twelve objects when playing Kim's Game

Gardener

Requirements

Care for a patch of garden (at least 16 sq. feet) for at least 3 months

Use the following tools in a garden: spade, fork, hoe, trowel, rake

Name at least four common trees, shrubs, flowers, or vegetables

Identify weeds and remove them

Make a scrapbook or garden plan covering at least 6 months

Signaler

Requirements

Send and receive a complete message of at least 10 words using Morse Code, Semaphore, or American Sign Language (ASL)

Briefly discuss other common codes and methods of signaling

Handicraft

Artist

Choose one of the following options:

Visual Art Requirements

Draw an original illustration of an incident, scene, or character in a story

Complete one other visual art project: portrait, landscape, still life, sketchbook, illustration, or greeting card

Performance Art Requirements

Give a satisfactory performance: musical instrument, singing, acting, puppetry, conjuring, comedy, dance, recitation

Modeler

Requirements

Using odds and ends, make a model or dynamic model of reasonable size

Make and paint a paper mache mask

Construct a wooden toy

Home Craft

Requirements

Be able to thread a needle and sew a button

Choose TWO of the following options:

Knit or crochet a useful article

Make a piece of netting

Work a design in cross stitch

Make a rug or mat

Darn a hole in a shirt or sock, or mend a tear

Wash and iron your neckerchief

Make a basket

Weave a useful article

Knotter

Requirements

Tie all of the first and second star knots and explain their uses

Tie a sheepshank, two half-hitches, and a taut-line hitch and explain their uses

Properly lash three staves together to make a tripod for use in camp

Be able to whip the end of a frayed rope

Help someone else learn any one of the first or second star knots

Service for Others

First Aid

Requirements

Know the meaning of "First Aid" and know when to summon help

Be able to dress minor cuts and scrapes and know the importance of cleanliness in treatment

Be able to treat sprains, including wraps and slings

Know about burn causes, prevention, and treatment

Know how to treat a nosebleed

Understand the symptoms of shock (not electric) and know simple treatment

Guide

Requirements

Be able to give clear and concise directions to the examiner.

Understand the dangers of speaking to or being approached by strangers.

Know how to call for police, fire, ambulance, and poison control.

Choose ONE of the following:

Know the name/number of two public transportation routes and at least two locations along each route

Know 4 major roads through town and the next town where they lead

House Orderly

Conservationist

Physical Health

The physical health badges are about getting your body moving.

Athlete

Swimmer

Cyclist

Team Player

Outdoor Living

Camper

Hiker

Angler

Map Reader

Silver Leaping Wolf

The Silver and Gold Leaping Wolf are the capstone badges for the Timberwolf program. The Silver Leaping Wolf is displayed on the Timberwolf uniform above the Tenderpaw badge.

Requirements

Be a Two-Star Timberwolf

Hold the Timberwolf First Aider Special Proficiency Badge

Hold at least one of the following Special Proficiency Badges: Guide, House Orderly, or Conservationist

Hold any three additional Special Proficiency Badges

Camp at least 10 nights as a Timberwolf with your Six or Pack

Participate in at least 8 day hikes and 4 night hikes with your Six or Pack

Gold Leaping Wolf

If a scout has earned the Silver Leaping Wolf, they may complete their Pathfinder tenderfoot requirements prior to leaping up and may wear the Gold Leaping Wolf on their Pathfinder Uniform.

Requirements

Hold the Silver Leaping Wolf Badge

Take Part in a Pathfinder Patrol or Troop activity

Pass the Pathfinder Tenderfoot tests